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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anbera Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her long white hair is drawn into a two foot long braid. Her eyes are likewise gray.

Personality: Anbera is depressed about a lot of things. She tends to be a nihilist. A true patriot, Anbera would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She then took over the family business and is one of the better Shoemaker for hire.

Motivation: She feels kind of lost in life.

Flaws: Depressed, Disease. Bonds: Rich, Military, Job. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Anbera Loderr, Female Dwarf Commoner 4
Medium (4'1") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 10 (+0)8 (-1)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Gurdis Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears an entirely grey suit with brown socks and a vest with buckled shoes and is in decent physical shape. Her silver hair is well kept. Her eyes are amber and catlike.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the west, but her parents moved at a very young age to the east. Her psionic abilities were realized during a raid on her village. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Religious. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Gurdis Helcral, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 700 sp. Eye agate (7 gp). Amethyst (80 gp). Moss agate (7 gp).


Social Check DCs


Galiena Law, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears tight fighting clothing, which leaves very little to the imagination. She has slicked back silver hair. Her gray eyes lackadaisically let the world flow into them.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a criminal king-pin and mafia family She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She became a Apothecary soon after.

Motivation: She has comitted a past crime that haunts her to this day; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Criminal record, Adventurer. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Galiena Law, Female Human Cleric 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 15 (+2)15 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 gp. Jade (90 gp).


Social Check DCs


Valafar Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear black clothing when he does not wear armor. His blue hair is drawn into a tight pony tail with a rose scrunchie. He has a tattooed face.

Personality: This man loves music and to teach people music more than just about anything. He believes the world needs to unite to get rid of giants once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal music training, and achieved minor success. Since then, he has sought to make the best of life.

Motivation: He is greedy.

Ideals: Artistic, Optimist. Bonds: Enemies, Rich. Occupation: Priest

Voice: American accent

Attributes [hide]

Valafar Cryptic, Male Tiefling Warlock 8
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1600 gp. Silver pearl (100 gp). Hematite (8 gp).


Social Check DCs

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