Umpen Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He has a small bristly mustache and wavy auburn hair. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.
History: He is a Lycanthrope in disguise. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Optimist, Professionalism. Bonds: Adventurer, Job. Occupation: Fisher
Voice: American accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 20 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 7 (-2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Loopmottin Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears rags and sports a simple walking cane. Her moppish brown hair is in a traditional bowl cut. Her eyes are a pleasant violet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She hasn't been sleeping well lately.
Motivation: Find a way to reverse the transformation of her sister; and to get a good night's sleep
Ideals: Extrovert. Flaws: Antagonistic, Insomniac. Bonds: Poor, Adventurer, Family. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp. Moonstone (20 gp). 1 Banded mail.
Nurkara Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dark leathers with embroidery. Her hair is chestnut and very short. Her eyes are green.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is able to fit into much smaller and tighter spaces than normal.
History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying brother.
Motivation: She is not mentally stable, and does not behave rationally; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Terse, Insane, Disease. Occupation: Glassblower
Voice: Hollow voice
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Deep blue spinel (200 gp). Moss agate (8 gp). Jade (40 gp). Azurite (8 gp).
Antinua Hildenman, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman very much looks the part of a Junk Dealer. Her chestnut hair is cut jaggedly and amateurishly. Her amber unseeing eyes seem to look past you.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. A true patriot, Antinua would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Antinua lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Barber father left her crippled. She has been saving her money to try and buy her brother's freedom.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Disease. Bonds: Job, Enemies, Military, Family. Occupation: Junk Dealer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 138 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 18 (+4) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
Possessions: 3000 gp. A small bag of saffron. (80 gp). Brass mug with jade inlays (400 gp). A roughly beaten golden orb (80 gp). Black velvet mask with numerous citrines (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

