Baggi Shelley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black costume with the symbols of the four houses of cards on her torso. She is physically well-built. Her golden hair is styled in orderly dreadlocks. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious woman she believes everything happens for a reason. She misses her home and complains about the freezing weather, even in summer.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Baggi was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She is wracked by social anxiety; and she's looking for her big break
Flaws: Fearful. Bonds: Religious, Immigrant, Adventurer, Enemies. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp. Violet garnet (900 gp). Sardonyx (60 gp).
Hunter Gyula, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is greying and his face has many wrinkles. His eyes are a pleasant gray.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.
History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Hunter never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Opinionated. Flaws: Selfish. Bonds: Military, In love. Occupation: Apothecary
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 50 pp. Black pearl (700 gp). Tourmaline (70 gp). White opal (700 gp). Star rose quartz (30 gp). 1 Minor magic item.
Immeral Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, black shirt, and blue tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has a small bristly mustache and wavy silver hair. His eyes are amber.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Immeral was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Immeral's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Professionalism, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 9 (-1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3100 sp.
Umpen Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man very much looks the part of a Knight and is in decent physical shape. His moppish black hair is in a traditional bowl cut. His amber eyes have a joyful gleam in them most of the time.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.
History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Sabotage a competitor; and he seems to be bored by most things
Ideals: Persistence. Flaws: Insomniac, Mundane, PTSD. Bonds: Job. Occupation: Knight
Voice: Loud with bravado
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 43 (9d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +0 / 3d4-3, Ranged +5 / 3d4+2, Grapple +2
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Black velvet mask with numerous citrines (150 gp). Gold dragon comb with red garnet eye (1800 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

