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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Diesa Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears an entirely grey suit with blue socks and a vest with buckled shoes. Beneath her clothing is a huge mess of scar tissue. She wears her white hair up. Her green eyes are slightly larger than normal.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great joy in being the best Dyer in town.

History: She was born in the east, but her parents moved at a very young age to the north. She worked as a nervous Dyer and found it very stressful. She inherited the family business which she has now maintained for 11 years.

Motivation: Her relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Gifted. Bonds: Slave, Job, Immigrant, Family. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Diesa Daerdahk, Female Dwarf Fighter 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)9 (-1) 10 (+0)9 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 230 gp. 1 Crowbar.


Social Check DCs


Thamuz Idea, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. His white hair is drawn into a tight pony tail with a skull scrunchie. His eyes are silver.

Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born several months after his father was called into army service. Through the years after Thamuz was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Thamuz's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Thamuz Idea, Male Tiefling Adept 13
Medium (5'2") Tiefling, Lawful Good (CR 13)
Armor Class 10
Hit Points 47 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)18 (+4) 15 (+2)18 (+4)
Skills Nature +8, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Celestial, Giant, Aquan
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333210

Possessions: 4000 gp. Zircon (20 gp). Rock crystal (20 gp). 1 Minor magic item.


Social Check DCs


Miles Fidget, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, grey cloak. He has wavy golden hair. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Miles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He became a Servant soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a fortune-teller again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Nature, Job. Occupation: Servant

Voice: Whispers

Attributes [hide]

Miles Fidget, Male Human Warrior 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Semyaza Felicity, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'0", this woman wears a green broad hat and green clothes. Her dark red hair is still thick. Her black eyes dart from person to person.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Tanner for hire.

Motivation: She is unsatisfied with her job.

Ideals: Opinionated. Flaws: Mundane. Bonds: Rich, Job. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Semyaza Felicity, Female Tiefling Monk 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Goblin, Terran, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 60000 cp.


Social Check DCs

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