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Advanced [show]


Phann Siannodel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears blue painted combat armor at almost all times. Sporting a red mohawk this woman's hair draws a lot of attention. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Phann has worked very hard to control her curse. After a long history of fighting, Phann and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and obtaining odd cultural elven artifacts is her passion

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Mentor. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Phann Siannodel, Female Elf Warlock 9
Medium (5'4") Elf, Neutral Good (CR 9)
Armor Class 10
Hit Points 37 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)18 (+4) 9 (-1)11 (+0)
Skills Intimidation +3, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Goblin, Druidic, Ignan, Halfling
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322222000

Possessions: 13000 sp. Sardonyx (40 gp). Tourmaline (100 gp). Golden yellow topaz (300 gp). Malachite (5 gp). Jade (100 gp). Azurite (5 gp). Blue quartz (5 gp).


Social Check DCs


Rose Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a white cloak and cross-gartered black stockings. Her silver hair is kept up in a ponytail inside a small hat. She has green eyes and a white hat with a black feather.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Rose is combative with any and all who dare try her patience in the slightest.

History: She got into the Armorer business at a young age. From there she went from mercenary job to mercenary job. She ran away from her former home and has been making her living as a Armorer for the past few years.

Motivation: To settle down with her crush; and she has a crush on the local server

Ideals: Impeccable, Justice. Bonds: Job, Adventurer, Has a crush. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Rose Greenleaf, Female Halfling Fighter 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Carved bone or ivory statuette (90 gp).


Social Check DCs


Gerbo Beren, Male Gnome [Permalink]

Personal [hide]

Description: This man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his axe, and sports empty pouches on his belt. He wears a deerstalker hat to cover his moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing music.

History: Gerbo was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Marshal job and began his own company from there.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Bonds: Job, Poor, Adventurer. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Gerbo Beren, Male Gnome Monk 10
Small (3'7") Gnome, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 79 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +3 / 3d6-1, Grapple -1

Possessions: 300 pp. Rich purple corundum (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Detective. He has a moderate pudge and is not very fit. His moppish red hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Elaim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Elaim was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He worked as a nervous Detective and found it very stressful. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Opinionated. Bonds: Job, Military, Poor, Adventurer. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Elaim Bloodkith, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 15 (+2)4 (-3)
Skills Investigation +3, Persuasion -1
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1800 sp. An abacus with copper, silver and gold markers (50 gp). Large well-done wool tapestry (200 gp).


Social Check DCs

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