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NPC Generator

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Advanced [show]


Avelina Kitchur, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is long and chestnut with streaks of blonde, and is pulled back with small violet clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and marry her brother to traveling adventurers

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Avelina Kitchur, Female Half-Elf Sorcerer 14
Medium (5'8") Half-Elf, Chaotic Good (CR 14)
Armor Class 10
Hit Points 29 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)8 (-1) 10 (+0)15 (+2)
Skills Deception +7, Religion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 500 pp. A roughly beaten golden orb (130 gp). Gold dragon comb with red garnet eye (1500 gp). 1 Medium magic item.


Social Check DCs


Eldeth Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, grey, dusty cloak. Her silver hair is cut short. Her hazel eyes peer out from beneath her top grey hat.

Personality: Abrasive and pushy, she has a hard time making friends. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born to a poor family in the city she treasured whatever gifts she got. Eldeth was born on a far northern plains where she grew up under the tutelage of her father, an expert Banker. She ran away from her former home and has been making her living as a Banker for the past few years.

Motivation: She is unsatisfied with her job.

Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Poor, Job. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Eldeth Torevir, Female Dwarf Warlock 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)7 (-2) 14 (+2)7 (-2)
Skills Arcana +0, Survival +4
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 180 gp. 1 Masterwork Common Melee.


Social Check DCs


Anne Nash, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak, and she perpetually has her scimitar ready. She sports golden long hair. She wears crescent spectacles with a black brim.

Personality: This woman loves painting and to teach people painting more than just about anything. She is a bit of a xeno-phobe, disliking non-Humans.

History: Anne was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anne took refuge in the ruined castle and found the beat up scimitar and armor she uses now. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Further expansion of business; and to be a weaver again

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Poor, Nature, Job. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Anne Nash, Female Human Expert 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)16 (+3) 11 (+0)9 (-1)
Skills Acrobatics +0, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Terran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +1

Possessions: 50 gp.


Social Check DCs


Surina Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a broad hat to hide her balding. Her red eyes peer out from beneath her broad green hat.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is frequently practicing swordplay.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After months of barely getting by, Surina managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She seems to be bored by most things; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Mundane. Bonds: Military, Criminal record, Rich. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Surina Yarjerit, Female Dragonborn Ranger 2
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 7 (-2)9 (-1) 8 (-1)17 (+3)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs

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