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NPC Generator

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Advanced [show]


Seven On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright pastel and grey, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. He sports a flattop fur cut. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Impeccable, Philantrophist. Bonds: Rich, Immigrant, Nature, Family. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Seven On the Mountaintop, Male Tabaxi Sorcerer 14
Medium (5'3") Tabaxi, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 36 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)8 (-1) 10 (+0)17 (+3)
Skills Perception +5, Persuasion +8
Senses Passive Perception 18
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 400 pp. Gold music box (2000 gp). Silver comb with moonstones (1000 gp). Fire opal pendant on a fine gold chain (2100 gp). Brass mug with jade inlays (400 gp). Jeweled gold crown (8000 gp). Golden circlet with four aquamarines (3000 gp). Fire opal pendant on a fine gold chain (2100 gp). Jeweled electrum ring (8000 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.


Social Check DCs


Ethereal Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Beneath her clothing is a huge mess of scar tissue. Her cinnamon fur is heavily combed to the right. Her copper eyes dart from person to person.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ethereal took refuge in the large cave and found the beat up falchion and armor she uses now. She now mingles about in high society.

Motivation: Money/treasure; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Sensitive. Bonds: Slave, Rich, Nature. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Ethereal Mirror, Female Tabaxi Rogue 8
Medium (5'3") Tabaxi, Chaotic Good (CR 8)
Armor Class 8
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)16 (+3) 14 (+2)11 (+0)
Skills Insight +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: 120 pp.


Social Check DCs


Corkitron TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Corkitron grew up listening to his father's many stories. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: To share knowledge with the world; and to be a weaver again

Ideals: Logical. Flaws: Insomniac, Impulsive. Bonds: Adventurer, Job. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Corkitron TellPenny, Male Halfling Warlock 4
Small (3'3") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)5 (-3) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Wrenn Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. His brown hair is styled in orderly dreadlocks. He has hazel eyes and a tan hat with a pastel feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a wizard, Wrenn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His psionic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Rich, Mentor. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Wrenn Boondiggles, Male Gnome Aristocrat 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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