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NPC Generator

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Advanced [show]


Dazzazn Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man has a large green mantle and cape that has been intricately interwoven into his brown robe and is in decent physical shape. His crest is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Hunter, who enjoyed hunting, Dazzazn was taken on many hunting expeditions. When Dazzazn reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Artistic. Bonds: Nature, Military, Has a crush. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Dazzazn Ophinshtalajiir, Male Dragonborn Fighter 8
Medium (6'4") Dragonborn, Neutral Evil (CR 8)
Armor Class 11
Hit Points 24 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 9 (-1)13 (+1) 7 (-2)9 (-1)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 70 pp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp).


Social Check DCs


Ermina Marston, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is smooth and relatively long. Her eyes are amber and catlike.

Personality: Her tongue was cut out and she uses sign language. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was born at the edge of vast mountains. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Enemies, Nature, Rich, Adventurer. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Ermina Marston, Female Human Druid 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp. Pink pearl (100 gp).


Social Check DCs


Marigold Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. Her red hair is lengthy. She wears large thick round spectacles.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Marigold was born in the west. At a young age she loved to build and create. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She struck the Locksmith job and began her own company from there.

Motivation: She has passion for adventuring and risk; and to settle down with her crush

Ideals: Persistence. Bonds: Nature, Adventurer, Job, Has a crush. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Marigold Wiseacre, Female Halfling Commoner 8
Small (2'8") Halfling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +3

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports a flattop fur cut. She is baby faced.

Personality: She snorts whenever she laughs or is feeling confident. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a pair of adventurers, Emerald grew up listening to her mother's many stories. There was a wharf not far from home where she often wandered off to fish. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her old friends.

Ideals: Opinionated. Bonds: Poor, Adventurer, Nature. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Emerald In the Storm, Female Tabaxi Druid 2
Medium (4'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1500 sp.


Social Check DCs

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