Oppah Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears just a blue suit. She sports silver long hair. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in a small village she learned the ways of the warrior from her father. Like her father and her sister before her, after school she went straight into learning to become a Bricklayer. She's also a talented Laborer, but doesn't like to broadcast it.
Motivation: She's in love; and wants her loneliness to end
Ideals: Joker, Justice, Fighting. Bonds: Job, Has a crush. Occupation: Bricklayer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 11000 sp. 1 Minor magic item.
Ea Hate, Female Tiefling [Permalink]
Personal [hide]
Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and sports empty pouches on her belt. Her dark red hair is still thick. Her silver eyes are passionate and lively.
Personality: She will rave to anyone who will listen. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Ea hails from a village terrorized by illithids. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Ea never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She has a crush on the local Ruler; and wants her loneliness to end
Flaws: Insane, Fearful. Bonds: Enemies, In love, Has a crush. Occupation: Actor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 7 (-2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Harbek Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a brown poncho over his likewise colored trousers and shirt. He sports a long chestnut beard, and similarly colored long hair. His eyes are green and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the east. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When he was but 6 years old his parents immigrated from the east. When Harbek reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.
Motivation: To find somewhere to settle down.
Ideals: Pacifist, Joker. Bonds: Immigrant, Military. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 60 pp. Amethyst (80 gp). Star ruby (500 gp). 1 Minor magic item. 1 Minor magic item.
Willow Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear white tank tops with green skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. She has moderate length auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: When she was but 7 years old her parents immigrated from the east. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Bounty Hunter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Doesn't want to be a Bounty Hunter and was forced into it by her family; and wants to raise her children well
Ideals: Philantrophist, Entrepeneur. Bonds: Immigrant, Criminal record, Family. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 12)
Armor Class 12
Hit Points 50 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 |
Possessions: 4000 gp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1500 gp). Solid gold idol (1000 gp). A necklace of small pink pearls (2000 gp). Gold dragon comb with red garnet eye (1500 gp). Gold dragon comb with red garnet eye (1500 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


