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NPC Generator

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Advanced [show]


Beleth Fright, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is blue and curly. Her black eyes are slightly larger than normal.

Personality: She is extraordinarily eccentric. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born on a small isolated farm. She found a children's book about a Tiefling Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and obtaining odd cultural half-orc artifacts is her passion

Flaws: Insane. Bonds: Poor, Criminal record, Nature, Adventurer. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Beleth Fright, Female Tiefling Wizard 7
Medium (5'3") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 700 gp.


Social Check DCs


Paela TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear red clothing when she does not wear armor. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Paela was raised in a hard working conservative environment. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has drifted from career to career and currently works as a Barber.

Motivation: To share knowledge with the world; and she has decided she is irredeemable

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Job, Adventurer, Criminal record. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Paela TellPenny, Female Halfling Cleric 4
Small (2'11") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)10 (+0) 15 (+2)16 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp. Red garnet (100 gp). Brown-green garnet (100 gp). Bloodstone (50 gp).


Social Check DCs


Silgre Coombs, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is typically in her Miller uniform. She keeps her long auburn hair kept up in a rat tail. Her amber eyes peer out from beneath her wide-brimmed black hat.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Silgre lived on a farm with her father, near the main road leading to a nearby town. A gifted student she started as a Navigator, but she got bored and became a Miller. She used her abilities to travel the world and help people.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Family. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Silgre Coombs, Female Half-Orc Monk 5
Medium (4'9") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 19 (+4)11 (+0)
Skills Performance +3, Stealth +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Merihim Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, brown shirt, and grey tie. His brown hair, when down, is lengthy. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Merihim took refuge in the large cave and found the beat up sword and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Justice. Flaws: Addict. Bonds: Criminal record, Nature. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Merihim Sanity, Male Tiefling Warrior 11
Medium (5'1") Tiefling, True Neutral (CR 11)
Armor Class 9
Hit Points 48 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)13 (+1) 16 (+3)18 (+4)
Skills Investigation +5, Performance +8
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2

Possessions: 130 pp. Obsidian (15 gp). Red spinel (50 gp). Aquamarine (400 gp). Chrysoprase (60 gp). Deep blue spinel (400 gp). Rock crystal (60 gp). Sardonyx (60 gp). Jet (50 gp). Freshwater pearl (15 gp).


Social Check DCs

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