Fargrim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly white, has prominent grey streaks. He has violet eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He enjoys reading and quiet.
History: Fargrim was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After months of barely getting by, Fargrim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has money and likes to spend it; and he has decided he is irredeemable
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Criminal record, Job. Occupation: Performer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 17 (+3) | 15 (+2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 400 gp. Sard (60 gp).
Norkruuth Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with yellow pants. He is physically well-built. He wears a feathered hat to hide his balding. His red eyes dart from person to person to random spaces in the air.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When he was but 3 years old his parents immigrated from the south. From there he went from mercenary job to mercenary job. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and to share knowledge with the world
Ideals: Extrovert, Logical. Bonds: Job, Immigrant, Adventurer. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 15)
Armor Class 8
Hit Points 87 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 6 (-2) | 12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +3
Possessions: 300 pp. Rose (20 gp). Bloodstone (20 gp). Peridot (20 gp). Tourmaline (90 gp). Blue quartz (12 gp). Golden pearl (90 gp). Obsidian (12 gp). Onyx (20 gp). Rhodochrosite (12 gp). Chrysoberyl (90 gp). Rose (20 gp). Iolite (20 gp). Aquamarine (800 gp). Tiger eye turquoise (12 gp). Alexandrite (800 gp). Chalcedony (20 gp). Jasper (20 gp).
Geva Langley, Female Human [Permalink]
Personal [hide]
Description: She wears just a grey suit. She carries with her a set of greataxes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She keeps her long blonde hair kept up in a rat tail. Her eyes are a pleasant violet.
Personality: She loves telling others what to do and how they should feel about things. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in the west to a Map Maker, Geva learned a great deal about her mother's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She inherited the family business which she has now maintained for 15 years.
Motivation: Expand her business; and sabotage a competitor
Ideals: Fighting, Opinionated. Bonds: Rich, Job, Mentor. Occupation: Map Maker
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 8 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1
Possessions: 120 gp. 1 Banded mail.
Falkrunn Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her golden hair in a pixie cut. Her gray unseeing eyes seem to look past you.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Energy wise she seems alert and responsive.
History: Falkrunn lived on a farm with her mother, near the main road leading to a nearby town. A freak accident while working with her Miner mother left her crippled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Regain custody of her son.
Ideals: Professionalism. Flaws: Disease, Emotional, Mundane. Bonds: Family. Occupation: Navigator
Voice: Aggressive tone
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 90 gp.
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