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Advanced [show]


Berrian Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His chestnut hair is braided into rings. His brown eyes are passionate and lively.

Personality: Berrian hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Berrian studied abroad. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He was granted psionic powers by his dying sister.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and retire the richest man in the west

Ideals: Artistic, Gifted, Entrepeneur. Bonds: Family, Debt. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Berrian Erenaeth, Male Elf Bard 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 7 (-2)9 (-1)
Skills Athletics +4, Performance +1
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Deep green spinel (90 gp).


Social Check DCs


Kairon Wary, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green armored body suit, with a simple tan line shooting up and back down. His dark red hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Adept school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: He seems to be bored by most things; and find a way to reverse the transformation of his brother

Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Family. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Kairon Wary, Male Tiefling Adept 10
Medium (5'6") Tiefling, Neutral Good (CR 10)
Armor Class 8
Hit Points 45 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)17 (+3) 10 (+0)20 (+5)
Skills Athletics +6, Religion +7
Senses Passive Perception 10
Languages Common, Ignan, Infernal, Terran
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 190 pp. Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). Old masterpiece painting (700 gp). Golden circlet with four aquamarines (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). 1 Minor magic item.


Social Check DCs


Leaf Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His orange fur is still thick. His green eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.

History: He was born in the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world.

Ideals: Entrepeneur. Flaws: Disease, Impulsive. Bonds: Immigrant, Military. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Leaf Grass, Male Tabaxi Monk 3
Medium (5'4") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Orryn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a blue shirt with thin black vertical stripes and brown pants. His brown hair is drawn into a tight pony tail with a card scrunchie. His eyes are a pleasant brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Orryn was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and expand his business

Ideals: Justice. Bonds: Family, Rich, Job. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Orryn Daergel, Male Gnome Monk 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)17 (+3) 14 (+2)13 (+1)
Skills Acrobatics +0, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Abyssal, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +4

Possessions: 1800 sp.


Social Check DCs

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