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NPC Generator

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Advanced [show]


Tim Tyndall, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears brown leather gloves, a brown jacket, and tight pants. His brown hair is cut short with large spiked bangs in the front. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: Born in the east to a Barrister, Tim learned a great deal about his mother's area of expertise. His childhood dream was to be a Armorer, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane, Addict, Insomniac. Bonds: Job. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Tim Tyndall, Male Human Warlock 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 140 pp. Deep green spinel (50 gp). Smoky quartz (80 gp). Coral (50 gp). Red garnet (50 gp). Tourmaline (50 gp). Red spinel (50 gp). Banded agate (9 gp).


Social Check DCs


Nirgel Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a Stetson hat to cover his moderate length white hair. His eyes are likewise white.

Personality: Nirgel wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.

History: He was raised by priests from a young age. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Disciplined. Bonds: Rich, Immigrant, Religious, Mentor. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Nirgel Haunted, Male Tiefling Monk 3
Medium (5'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hupe Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze. His black hair is knotted and matted. His brown eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Immigrant, Slave. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Hupe Porridgepot, Male Halfling Expert 12
Small (3'3") Halfling, Lawful Good (CR 12)
Armor Class 13
Hit Points 64 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)4 (-3) 14 (+2)9 (-1)
Skills History +1, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 34000 sp. A silver and pearl hairclip (70 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Solid gold idol (500 gp). Jeweled gold crown (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He carries with him a set of falchions, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the west, but his parents moved at a very young age to the south. His father was a mechanic, and taught him how to fix just about anything. He left for the west, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Philantrophist, Impeccable, Persistence. Bonds: Immigrant. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Springfield, Male Human Fighter 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)17 (+3) 11 (+0)18 (+4)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp.


Social Check DCs

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