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NPC Generator

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Advanced [show]


Oppleby Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue shirt with thin tan vertical stripes and white pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce hazel eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job; and a rival would like him out of the picture

Ideals: Optimist, Fighting. Flaws: Mundane. Bonds: Criminal record, Job. Occupation: Carter

Voice: Stutters

Attributes [hide]

Oppleby Wildwander, Male Gnome Warrior 11
Small (3'4") Gnome, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 69 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 2500 gp. White pearl (140 gp). Chrysoberyl (140 gp). Banded agate (8 gp). Moss agate (8 gp). White opal (1500 gp). Blue star sapphire (1500 gp). Aquamarine (1600 gp). Hematite (8 gp).


Social Check DCs


Travok Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. With bright auburn hair and a scraggly beard. His blue eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He has dedicated himself to building a better world.

Motivation: To settle down with his crush; and he's looking for his big break

Ideals: Disciplined, Logical, Artistic. Bonds: Adventurer, Has a crush. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Travok Torunn, Male Dwarf Cleric 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 19 (+4)17 (+3) 15 (+2)4 (-3)
Skills Athletics +0, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Orc, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 cp.


Social Check DCs


Hobart Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber.

Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hobart grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hobart. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Gifted. Flaws: Shy, Antagonistic. Bonds: Criminal record. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Hobart Copperkettle, Male Halfling Warrior 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Arcana +6, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnome, Terran
Attacks Melee -1 / 2d6-4, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp. Red-brown spinel (140 gp). Golden yellow topaz (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Charlton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long red hair reaches down to his waist. His fierce brown eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Lance reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Disease. Bonds: Poor, Nature, Military. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Lance Charlton, Male Human Bard 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs

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