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NPC Generator

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Advanced [show]


Emmeline Merton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has shaved her head bald. Her violet unseeing eyes seem to look past you.

Personality: She will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of western immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's in love; and find a way to reverse the transformation of her brother

Ideals: Joker. Flaws: Disease, Insane. Bonds: Poor, Immigrant. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Emmeline Merton, Female Human Warlock 11
Medium (4'9") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 28 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)10 (+0) 11 (+0)9 (-1)
Skills Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 340 pp.


Social Check DCs


Shamash Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black armored body suit, with a simple green line shooting up and back down. His black crest is drawn into a tight pony tail with a card scrunchie. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Shamash was left his father's suit of armor and trained in its use and care. After a long history of fighting, Shamash and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Military. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Shamash Ophinshtalajiir, Male Dragonborn Wizard 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)16 (+3) 10 (+0)18 (+4)
Skills Persuasion +6, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2000 cp.


Social Check DCs


Olunt Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is bristling with hidden weapons, mostly swords and hammers. His long golden hair is drawn into a two foot long braid. His fierce amber eyes like to dwell on things.

Personality: Olunt is depressed about a lot of things. He tends to be a nihilist. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His mother raised him in a mountain cabin. When Olunt reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Depressed. Bonds: Criminal record, Family, Nature, Military. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Olunt Strongheart, Male Dwarf Commoner 11
Medium (4'0") Dwarf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 55 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 17 (+3)8 (-1)
Skills Animal Handling +7, Deception +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Anne Woods, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tight fighting clothing, which leaves very little to the imagination. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her eyes are violet and she is always smoking a pipe.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Anne was born in the north. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Disciplined, Persistence. Bonds: Criminal record, Poor. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Anne Woods, Female Human Cleric 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)10 (+0) 16 (+3)15 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs

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