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NPC Generator

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Advanced [show]


Trail Running, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She likes to wear ponchos typically of a light brown in addition to tight pants. Her fur is brown and curly. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of a Armorer, who enjoyed hunting, Trail was taken on many hunting expeditions. She worked as a nervous Weaver and found it very stressful. She then took over the family business and is one of the better Weaver for hire.

Motivation: To be a Armorer again.

Ideals: Justice, Professionalism. Bonds: Nature, Job. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Trail Running, Female Tabaxi Cleric 9
Medium (5'9") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)10 (+0) 9 (-1)14 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Rimple Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears a tan cloak and cross-gartered red stockings. His left hand appears badly burned and disfigured. His tied-back hair is chestnut. His eyes, though not visible through his cowl, are amber.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 15th year, his parents were killed by a goblins raid, leaving Rimple alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Enemies. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rimple Quillsharpener, Male Gnome Rogue 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)9 (-1) 12 (+1)5 (-3)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Foxilon Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Carpenter. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: Sold as a small child to a necromancer, Foxilon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Mentor, Nature. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Foxilon Goodbarrel, Male Halfling Ranger 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)10 (+0) 8 (-1)13 (+1)
Skills Investigation +2, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp.


Social Check DCs


Thokk Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western man wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears his blonde hair up. His eyes are amber and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.

History: Thokk was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants him found.

Ideals: Athletic, Joker, Professionalism, Persistence. Bonds: Family. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Thokk Benson, Male Half-Orc Paladin 1
Medium (6'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp.


Social Check DCs

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