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NPC Generator

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Advanced [show]


Duergath Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His white hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Duergath's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Adventurer, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and to be a adventurer again

Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Job. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Duergath Balderk, Male Dwarf Cleric 12
Medium (4'1") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 56 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Deception +4, Insight +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 4000 gp. Large well-done wool tapestry (300 gp). Old masterpiece painting (600 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Sapphire pendant on gold chain (2100 gp). A roughly beaten golden orb (150 gp).


Social Check DCs


Lance Harlow, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. His long golden hair is drawn into a two foot long braid. He has brown eyes.

Personality: Lance is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well.

Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Immigrant, Family. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Lance Harlow, Male Human Fighter 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 8 (-1)15 (+2)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 500 sp.


Social Check DCs


Gilthur Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this southern man is well dressed, constantly wearing a brown suit, red shirt, and grey tie. His tied-back hair is chestnut. His eyes, though not visible through his cowl, are amber.

Personality: Gilthur wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.

History: He got into the Blacksmith business at a young age. In his 18th year, his parents were killed by a dire rats raid, leaving Gilthur alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: He wants revenge against dire rats; and sabotage a competitor

Ideals: Athletic, Disciplined. Flaws: Selfish. Bonds: Job, Enemies. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Gilthur Trueblood, Male Dwarf Bard 8
Medium (4'5") Dwarf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 35 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills History +5, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 700 gp. Deep blue spinel (1200 gp). Star ruby (1300 gp). Deep blue spinel (1200 gp). Jet (60 gp). Jet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants, and he perpetually has his pickaxe ready. He keeps his white hair in a flapper bob. He has several tiny amber earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Boddynock Murnig, Male Gnome Aristocrat 9
Small (3'4") Gnome, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 58 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 7 (-2)5 (-3)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Gnome, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4

Possessions: 100 pp. Black pearl (1500 gp). Jasper (50 gp). Banded agate (5 gp). Freshwater pearl (5 gp). Black pearl (1500 gp). Malachite (5 gp).


Social Check DCs

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