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NPC Generator

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Advanced [show]


Spring In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman has a large pastel mantle and cape that has been intricately interwoven into her white robe, and a wedding ring on her left hand. Her fur is brown and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Sold as a small child to a wizard, Spring was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Spring never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Wishes to resurrect an old love; and find a way to reverse the transformation of her brother

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, In love, Mentor. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Spring In Woods, Female Tabaxi Barbarian 5
Medium (6'0") Tabaxi, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)14 (+2) 8 (-1)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 3000 sp.


Social Check DCs


Lezre Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her brown hair has been sun bleached extensively. She has a tattooed face.

Personality: She likes to make people angry or surprised. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She comes from a rich northern family. Her necromantic abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Rich. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Lezre Ainsworth, Female Half-Orc Expert 7
Medium (5'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)7 (-2) 14 (+2)12 (+1)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gomory Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: A 4'9" northern woman, she wears bulky green painted plate armor. Her hair is white and curly. She has a tattooed face.

Personality: She is happy with her job as a Fisher. She turns her eye from what people do, preferring to live and let live. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Gomory was raised in a hard working conservative environment. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting goblins, the young Gomory began to lead the lost caravan. She now owns her own business.

Motivation: She seems to be bored by most things; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Forgetful, Mundane. Bonds: Job, Enemies. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Amuse, Female Tiefling Commoner 13
Medium (4'9") Tiefling, Lawful Evil (CR 13)
Armor Class 13
Hit Points 61 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)17 (+3) 16 (+3)17 (+3)
Skills Animal Handling +7, Nature +7
Senses Passive Perception 13
Languages Common, Gnoll, Draconic, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. Azurite (14 gp). Amber (80 gp). Jet (80 gp). Malachite (14 gp). Banded agate (14 gp). Eye agate (14 gp). 1 Medium magic item.


Social Check DCs


Joser Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. He has styled his brown hair well, parting it to the right. His brown eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Roofer. After a long history of fighting, Joser and his spouse have recently divorced.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Religious, Job. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Joser Kettlewhistle, Male Halfling Barbarian 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)7 (-2) 7 (-2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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