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NPC Generator

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Advanced [show]


Gillyd Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Laborer does. She carries with her a set of daggers, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is well kept. She wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Around other people she will do her best to conceal her emotions and appear jolly.

History: Sold as a small child to a brothel owner, Gillyd was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Laborer. She now owns her own business.

Motivation: To be a Cartwright again.

Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Job, Mentor. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Gillyd Frostbeard, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)9 (-1) 15 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Adrik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his brown robe and has his crossbow always slung over his shoulder. He keeps his white hair in a pixie cut. His amber unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.

History: He was raised in a forest tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Disease, PTSD. Bonds: Adventurer, Nature. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Adrik Trueblood, Male Dwarf Monk 6
Medium (4'3") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 7 (-2)9 (-1)
Skills Medicine +1, Nature +6
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Orc, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Immeral Liadon, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a tan poncho over his likewise colored trousers and shirt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Jeweler.

Motivation: Half-Orc compassion; and he loathes his own lifestyle

Flaws: Depressed, Shy, Racist. Bonds: Rich, Job. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Immeral Liadon, Male Elf Cleric 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Ignan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Old masterpiece painting (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 4 Holy water. 6 Acid flasks.


Social Check DCs


Nalral Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His hair is silver and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a very good compulsive liar and kleptomaniac.

History: He was born in the west. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Addict, Antagonistic. Bonds: Criminal record, Immigrant, Enemies. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Nalral Foamtankard, Male Dwarf Monk 5
Medium (3'11") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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