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NPC Generator

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Advanced [show]


Theobald Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many green ritualistic tattoos. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His moppish brown hair is in a traditional bowl cut. He has several tiny ruby earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father; and money/treasure

Ideals: Justice, Joker, Artistic. Bonds: Rich, Family. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Theobald Malcolms, Male Half-Elf Monk 4
Medium (5'7") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 7 (-2)13 (+1)
Skills Athletics +2, Insight +0
Senses Passive Perception 8
Languages Common, Elven, Aquan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Black opal (1100 gp). Pink pearl (70 gp).


Social Check DCs


Immeral Berevan, Male Elf [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.

History: Immeral was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Cook.

Motivation: To be a Engraver again; and to prove his worth to the world

Ideals: Fighting, Persistence. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Immeral Berevan, Male Elf Warlock 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 17 (+3)15 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 2200 sp.


Social Check DCs


Bilbron Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. His hair is long and chestnut with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His eyes are gray and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his old friends; and he has decided he is irredeemable

Ideals: Joker. Bonds: Adventurer, Criminal record, Rich. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Bilbron Boondiggles, Male Gnome Wizard 7
Small (3'4") Gnome, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Arcana +6, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Celestial, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 400 gp. Chrysoprase (70 gp). Rock crystal (70 gp).


Social Check DCs


Cask Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown coat over a yellow low-cut shirt, and a broad hat upon her head. Her gray fur is thinning but still full. She has a tattooed face.

Personality: A deeply religious woman she believes everything happens for a reason. The war was a terrible time for her, and Cask does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born on a small isolated farm. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Flaws: Depressed. Bonds: Poor, Religious, Military, Nature. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cask Of Spirit, Female Tabaxi Aristocrat 5
Medium (4'9") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Aquamarine (500 gp).


Social Check DCs

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