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Advanced [show]


Flask Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail, he is not a threatening figure. His lavender fur is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Gifted, Athletic. Flaws: Selfish, Shy, Fearful. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Flask Of Spirit, Male Tabaxi Commoner 10
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 31 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5

Possessions: 2300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).


Social Check DCs


Andram Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his ceremonial dagger ready. He has black hair. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To settle down with his crush; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Professionalism, Persistence. Flaws: Addict. Bonds: Criminal record, Has a crush. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Andram Instinct, Male Tiefling Druid 8
Medium (6'7") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 200 gp.


Social Check DCs


Miles Cornish, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, constantly wearing a brown suit, green shirt, and tan tie. He is tall, broad shouldered and powerfully built. His hair is auburn and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.

History: He is a Lycanthrope in disguise. From there he went from mercenary job to mercenary job. He was granted divine powers by his dying brother.

Motivation: Regain custody of his son; and to reunite with his absent father

Ideals: Gifted. Flaws: Disease, Addict. Bonds: Adventurer, Family. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Miles Cornish, Male Human Commoner 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 1100 gp.


Social Check DCs


Sannl Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown feathered hat and brown clothes. Her skin is fair and her fingers are delicate and long. She has a very tight haircut. Her eyes are a pleasant blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She pushes her goals aggressively. She is also a coward if confronted.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Knight and found it very stressful. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Flaws: Antagonistic, Fearful, Mundane. Bonds: Job. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Sannl Durthane, Female Dwarf Commoner 12
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 18 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Medicine +5, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Silver comb with moonstones (200 gp). Cloth of gold vestments (50 gp). Jeweled electrum ring (7000 gp). Jeweled gold crown (7000 gp). Silver comb with moonstones (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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