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NPC Generator

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Advanced [show]


Galiena Huckabee, Female Human [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and black skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She has golden hair. She tend to wears goggles to shield her eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Galiena grew up listening to her mother's many stories. Her mother had invested heavily in several trade routes and wanted her to inherit them. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her relatives are trying to arrange a marriage; and she is greedy

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Adventurer, Rich, Family. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Galiena Huckabee, Female Human Expert 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Windy Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown costume with the symbols of his god on his torso. His long cinnamon fur is drawn into a two foot long braid. He has several tiny sapphire earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of eastern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Fighting. Bonds: Rich, Religious, Immigrant, Has a crush. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Windy Plume, Male Tabaxi Barbarian 1
Medium (6'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Salanop Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair is kept up in a ponytail inside a feathered hat. Her violet eyes dart from person to person.

Personality: She is witty, but her monotone delivery comes off as unnerving She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Actor mother left her crippled. She has dedicated herself to building a better kind of golem.

Motivation: To settle down with her crush; and wants to raise her children well

Ideals: Joker. Flaws: Disease. Bonds: Family, Adventurer, Has a crush. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Salanop Sympony, Female Gnome Sorcerer 9
Small (3'0") Gnome, Chaotic Good (CR 9)
Armor Class 12
Hit Points 6 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)11 (+0) 13 (+1)17 (+3)
Skills Athletics +4, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are green.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Money/treasure; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Justice. Flaws: Insane, Disease. Bonds: Rich, Immigrant, Criminal record. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Nora Quickstep, Female Halfling Barbarian 7
Small (3'0") Halfling, True Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)13 (+1) 13 (+1)12 (+1)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 80000 cp. 1 Minor magic item.


Social Check DCs

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