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NPC Generator

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Lvl.
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Advanced [show]


Oblar Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, tan shirt, and green tie. He has a red handlebar mustache and slicked back red hair. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the west. He is obsessed with a lost civilization.

History: Oblar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Barber, but he was a colossal failure. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: Wants a kiss; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Oblar Goodearth, Male Halfling Rogue 8
Small (3'2") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 30 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Giant, Celestial
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 140 pp. 1 Minor magic item.


Social Check DCs


Grûblik Clifton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright golden hair and a scraggly beard. He has several tiny sapphire earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich northern family. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Grûblik's homeland. Grûblik decided to take the middle way and become a bodyguard. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Fighting, Gifted, Persistence. Bonds: Rich, Immigrant, Family. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Grûblik Clifton, Male Half-Orc Monk 7
Medium (5'11") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)12 (+1) 9 (-1)9 (-1)
Skills History +4, Insight +2
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 3000 sp. Violet garnet (600 gp). Deep blue spinel (600 gp). Hematite (15 gp). Chalcedony (60 gp).


Social Check DCs


Karg Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears white leather gloves, a white jacket, and tight pants. His white hair is lengthy. He has gleaming, smiling amber eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Karg was born in the north. At a young age he loved to build and create. A gifted student he started as a Fletcher, but he got bored and became a Guard. He has achieved small success as a Guard.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Extrovert, Persistence. Flaws: Depressed. Bonds: Job, Family. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Karg Beitz, Male Half-Orc Commoner 7
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1100 gp. Deep blue spinel (1200 gp). Sardonyx (30 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his glaive. He carries a battered sword and tarnished glaive as well. His brown hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.

History: Born to a Sellsword, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Religious, Military, Poor. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

John Wasanthi, Male Half-Elf Warrior 1
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 120 gp.


Social Check DCs

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