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NPC Generator

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Advanced [show]


Oskar Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey armored body suit, with a simple brown line shooting up and back down. He is tall, broad shouldered and powerfully built. His hair is long and brown with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Oskar isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to be a dyer again

Ideals: Impeccable. Bonds: Job, Religious, Enemies. Occupation: Spy

Voice: Whispers

Attributes [hide]

Oskar Brawnanvil, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics -1, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +4

Possessions: 1600 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Aramil Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his glaive. He keeps his long white hair kept up in a rat tail. He has gleaming, smiling gray eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with dancing.

History: Born in the north his family was never financially stable. When Aramil reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Artistic. Bonds: Poor, Military. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Aramil Iathrana, Male Elf Paladin 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 5 (-3)14 (+2) 15 (+2)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Lewis Webley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a crossbow on his belt. He is physically well-built. His brown hair is lengthy. His eyes are green.

Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Criminal record, Nature. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Lewis Webley, Male Human Adept 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp. 1 Magnifying glass.


Social Check DCs


Nirgel Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his dark red hair down. His eyes are red and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a ruthless business man, a trait he acquired from his father.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Stableman father left him crippled. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the south.

Ideals: Disciplined, Entrepeneur. Flaws: Disease, Insomniac. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Nirgel Fortune, Male Tiefling Monk 1
Medium (6'3") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4

Possessions: 100 sp.


Social Check DCs

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