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NPC Generator

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Advanced [show]


Ellyjoybell Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'5". She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a wide-brimmed hat to cover her moderate length brown hair. She has gray eyes and a blue hat with a violet feather.

Personality: She likes to make people angry or surprised. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents enrolled her in a Adept school at a young age so that she could practice her druidic talents. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She feels kind of lost in life; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Adventurer, In love. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Ellyjoybell Miggledy, Female Gnome Adept 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 220 gp.


Social Check DCs


Anastrianna Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'3" and dresses in blue turtlenecks beneath a grey coat with brown slacks. She wears a wide-brimmed hat to cover her moderate length auburn hair. She wears large thick round spectacles.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a great chef.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, she has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Gifted, Optimist, Fighting. Flaws: Cynical. Bonds: Mentor. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Anastrianna Sylvaranth, Female Elf Bard 13
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 47 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 300 pp. A delicate brass dragon egg (10 gp). Solid gold idol (700 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is bristling with hidden weapons, mostly hand crossbows and tridents. Her fur is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is very quiet and rarely speaks above a whisper. She is able to make almost anything out of random pieces of junk.

History: She was born into a rich family. Her necromantic abilities were realized during a raid on her village. Being a Carpenter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is not mentally stable, and does not behave rationally; and she is greedy

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Rich, Criminal record. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Dagger Wind, Female Tabaxi Warlock 5
Medium (5'11") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp.


Social Check DCs


John Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He carries with him a set of halberds on his belt, each one with a amber on the hilt. He has a long white beard with little hanging trinkets. He has several tiny amber earrings on each ear.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. John was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. John decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Criminal record, Military. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

John Breeden, Male Human Aristocrat 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 12 (+1)8 (-1) 14 (+2)6 (-2)
Skills History +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Freshwater pearl (14 gp).


Social Check DCs

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