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NPC Generator

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Advanced [show]


Krimmon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in red turtlenecks beneath a blue coat with brown slacks. He wears a deerstalker hat to cover his moderate length blonde hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a xeno-phobe, disliking non-Halflings.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Antagonistic, Racist. Bonds: Poor. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Krimmon Wiseacre, Male Halfling Paladin 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries glaives. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. After coming to the age of reason, Rimple took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has money and likes to spend it; and many gnolls want him driven away

Ideals: Fighting, Gifted. Bonds: Rich, Adventurer, Religious, Enemies. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Rimple Quillsharpener, Male Gnome Fighter 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 13 (+1)8 (-1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Peter Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He is physically well-built. He wears his auburn hair up in a very large beehive style do. His violet eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: He was born in the east. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Joker, Professionalism. Flaws: Fearful. Bonds: Immigrant, Criminal record. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Peter Everleigh, Male Human Adept 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills Arcana +4, Athletics +6
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp.


Social Check DCs


Tree Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple black line shooting up and back down. She has moderate length yellow fur. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Tree hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is a very good compulsive liar and kleptomaniac.

History: The child of western immigrants she idolized her father. Tree was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tree decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Ideals: Artistic, Persistence. Bonds: Criminal record, Immigrant. Occupation: Ploughman

Voice: Speaks through clenched teeth

Attributes [hide]

Tree Of Winter, Female Tabaxi Aristocrat 7
Medium (4'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 20000 cp. Tiger eye turquoise (8 gp). Star ruby (400 gp). Banded agate (8 gp). 1 Minor magic item.


Social Check DCs

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