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NPC Generator

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Advanced [show]


Kildrak Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this northern man prefers to wear brown clothing when he does not wear armor. With a patchy golden beard and wild golden hair. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is afraid of men and trembles around them

History: The child of a Tanner, who enjoyed hunting, Kildrak was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He became a Barber soon after.

Motivation: A strong sense of loyalty to Dwarven people; and expand his business

Ideals: Athletic, Optimist. Flaws: Shy, Racist. Bonds: Nature, Job. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Kildrak Graybeard, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs


Charles Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. His hair is red and very short. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He is a bit of a kleptomaniac; and someone believes him a fraud

Ideals: Disciplined. Bonds: Enemies, Criminal record, Job. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Charles Othronus, Male Half-Elf Expert 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Perception +2, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp. Moss agate (8 gp). Jasper (80 gp). Moss agate (8 gp). Carnelian (80 gp).


Social Check DCs


Charles Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He has styled his red hair well, parting it to the left. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life; and his relatives are trying to arrange a marriage

Flaws: Depressed. Bonds: Family, Adventurer, Job. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Charles Sheldon, Male Human Wizard 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Raymond Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple violet robe with grey stripes complete with hood. His white hair is heavily combed to the left. His blue eyes dart from person to person.

Personality: He is happy with his job as a Tailor. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Tailor, Raymond learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up work as a Tailor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To pay off his debts; and expand his business

Ideals: Optimist. Flaws: PTSD. Bonds: Job, Adventurer, Debt. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Raymond Ray, Male Half-Elf Expert 3
Medium (5'6") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)6 (-2) 9 (-1)13 (+1)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs

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