Goroth Lester, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His amber unseeing eyes seem to look past you.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the east to a Servant, Goroth learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a son. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC.
Flaws: Disease, Shy, Antagonistic. Bonds: Job, In love. Occupation: Servant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 15)
Armor Class 10
Hit Points 123 (15d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
Possessions: 7000 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). A roughly beaten golden orb (70 gp). Sapphire pendant on gold chain (1300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orla Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: 3'0" and muscular, this southern woman wears blue leather gloves, a blue jacket, and tight pants. She has dyed her greying red hair a little too much giving a sharp red color. She has a dull look in her gray eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has since lost track of the people in her past.
Motivation: To reunite with her absent mother.
Ideals: Athletic. Flaws: Antagonistic, Mundane, Fearful. Bonds: Family. Occupation: Mayor
Voice: Farmer accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 10)
Armor Class 11
Hit Points 91 (10d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +5
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.
Kabbarg Snape, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears black painted combat armor at almost all times. Her golden hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Kabbarg grew up listening to her mother's many stories. Kabbarg was born on a far northern island where she grew up under the tutelage of her mother, an expert Junk Dealer. She now spends her time doing works of charity.
Motivation: Meet up once more with her childhood friend.
Ideals: Philantrophist. Bonds: Family, Adventurer, Immigrant. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 800 gp. Obsidian (14 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item.
Reynard Allerton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears a tight fitting grey shirt and pants. His right leg appears badly burned and disfigured. His black hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised in a island tribe. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Reynard's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he's repulsed by the pc
Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Nature. Occupation: Interpreter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Deep green spinel (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!

