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NPC Generator

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Advanced [show]


Jarsali Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a tan suit, brown shirt, and green tie. Her hair is cut close to her head. Her hazel eyes are slightly larger than normal.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is skeptical of what others tell her and is slow to trust.

History: The child of a Marshal, who enjoyed hunting, Jarsali was taken on many hunting expeditions. Jarsali liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She got away from her former life and has fallen to alcoholism.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Flaws: Shy, Addict. Bonds: Nature, Adventurer. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Jarsali Siannodel, Female Elf Bard 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)7 (-2) 9 (-1)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 2 Tanglefoot bags.


Social Check DCs


Oriff Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, brown, dusty cloak. She has moderate length white hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is very quiet and rarely speaks above a whisper. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born in a small desert village. She made a point of taking high paying jobs and getting most of it up front. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Artistic. Flaws: Addict, Shy, Fearful. Bonds: Nature, Adventurer. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Oriff Ironfist, Female Dwarf Expert 6
Medium (4'2") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)13 (+1) 16 (+3)7 (-2)
Skills Medicine +6, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Anthony Middleton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. His golden hair is lengthy. He has several tiny aquamarine earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Antagonistic, Secretive, Disease. Bonds: Rich. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Middleton, Male Human Ranger 11
Medium (5'6") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 22 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)14 (+2) 15 (+2)11 (+0)
Skills Athletics +6, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Star rose quartz (50 gp). Black pearl (1100 gp). Blue quartz (5 gp). Onyx (50 gp). Tourmaline (60 gp). Golden pearl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Marlee, Female Human [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear. She has slicked back brown hair. Her eyes are violet.

Personality: Egelina is depressed about a lot of things. She tends to be a nihilist. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born on a small isolated farm. She was taken as a slave by a traveling circus and forced to perform She has achieved small success as a Carpenter.

Motivation: She wants to get laid; and to settle down with her crush

Flaws: Depressed. Bonds: Job, Nature, Slave, Has a crush. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Egelina Marlee, Female Human Wizard 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp. Peridot (50 gp). 1 Banded mail.


Social Check DCs

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