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NPC Generator

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Advanced [show]


Bertram Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Junk Dealer uniform. His white hair is lengthy and is close to two feet long. His eyes are gray and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and marry his sister to traveling adventurers

Flaws: Greedy, Hedonist. Bonds: Job, Rich, Family. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Bertram Underbough, Male Halfling Rogue 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 0 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)8 (-1) 12 (+1)12 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 100 gp. Alexandrite (400 gp). Blue star sapphire (700 gp). Carnelian (40 gp). Carnelian (40 gp).


Social Check DCs


Gomory Ogden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his brown robe and has his bow always slung over his shoulder. His white hair is lengthy. He has gleaming, smiling gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.

History: Born in the east to a Engraver, Gomory learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Engraver. He hasn't been sleeping well lately.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Shy, Insomniac. Bonds: Job, Adventurer. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Gomory Ogden, Male Human Adept 11
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 18 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)5 (-3) 12 (+1)11 (+0)
Skills Athletics +7, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 100 pp.


Social Check DCs


Kilvar Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears grey cloth garments or leather armor. He has dyed his greying black hair a little too much giving a sharp black color. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Flaws: Addict, Impulsive, Disease. Bonds: Guardian, Rich. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Kilvar Foamtankard, Male Dwarf Expert 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 170 gp. Peridot (30 gp). Malachite (7 gp). Amethyst (80 gp).


Social Check DCs


Ethereal Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a long, brown cloak. She keeps her long beige fur kept up in a rat tail. She wears a mask on her face.

Personality: She can speak with the recently deceased. She uses divination through singing.

History: Ethereal lived on a farm with her father, near the main road leading to a nearby town. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: To reunite with her absent father; and she desires power and/or immortality

Ideals: Gifted. Bonds: Family, Adventurer. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Ethereal Shore, Female Tabaxi Rogue 3
Medium (6'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)9 (-1) 4 (-3)16 (+3)
Skills History +1, Religion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Freshwater pearl (14 gp).


Social Check DCs

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