Kassoon
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NPC Generator

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Advanced [show]


Merla Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a robe, a symbol of the four houses of cards around her neck, and a morningstar on her belt. She keeps her long chestnut hair kept up in a rat tail. Her blue eyes are passionate and lively.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: The child of a Body Guard, who enjoyed hunting, Merla was taken on many hunting expeditions. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has set out to sabotage the competition.

Motivation: She's repulsed by the PC; and to be a body guard again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Merla Fastfoot, Female Halfling Cleric 8
Small (2'10") Halfling, Neutral Good (CR 8)
Armor Class 16
Hit Points 43 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 10 (+0)11 (+0) 5 (-3)10 (+0)
Skills Investigation +3, Performance +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1600 gp.


Social Check DCs


Ranala Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is thinning but still full. This violet eyed northerner is not easily forgotten.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also is a firm believer in the womanly ideal.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Shy, Impulsive. Bonds: Rich, Slave. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Ranala Leffery, Female Gnome Cleric 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20000 cp.


Social Check DCs


Nicor Patience, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and grey robe with the hood down. His dark red hair is still thick. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.

History: He got into the Shepherd business at a young age. Nicor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently he has begun working with bootleggers and crooks.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Adventurer, Criminal record. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Nicor Patience, Male Tiefling Barbarian 4
Medium (5'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)18 (+4) 10 (+0)12 (+1)
Skills Investigation +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Druidic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Fargrim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears grey painted combat armor at almost all times. He has a long white beard with little hanging trinkets. His violet eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Sellsword in town.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fargrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fargrim. He then took over the family business and is one of the better Sellsword for hire.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and sabotage a competitor

Ideals: Artistic. Bonds: Religious, Job, Criminal record. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Fargrim Bigtoe, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)8 (-1) 5 (-3)12 (+1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 130 gp.


Social Check DCs

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