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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ruloth Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she likes to wear black tank tops with violet skirt. She wears a small hat to hide her balding. Her red eyes peer out from beneath her small black hat.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She got into the Ploughman business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has achieved small success as a Ploughman.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Terse, Hedonist. Bonds: Job, Military, Rich. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Ruloth Mohradyllion, Female Dragonborn Commoner 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 18 (+4)11 (+0)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 240 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Oriax Guile, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is purple and very short. His fierce gold eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oriax is combative with any and all who dare try his patience in the slightest.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Justice, Logical. Flaws: Insane. Bonds: Poor. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Oriax Guile, Male Tiefling Barbarian 8
Medium (6'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 72 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Stealth +2, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Edge Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Shoemaker does. His black fur is drawn into a tight pony tail with a card scrunchie. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: Expand his business.

Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Job, Mentor. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Edge Of Dragons, Male Tabaxi Wizard 4
Medium (6'4") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Matilda Camden, Female Human [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her black robe, and she perpetually has her flail ready. She has chestnut hair. She is baby faced.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Animals are drawn to her, and she is able to talk to them.

History: She was born on a small isolated farm. Her mother was a mechanic, and taught her how to fix just about anything. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Persistence. Flaws: Antagonistic. Bonds: Nature. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Matilda Camden, Female Human Bard 11
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 18 (+4)10 (+0)
Skills Animal Handling +8, Intimidation +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1100 gp. A roughly beaten golden orb (110 gp). Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A roughly beaten golden orb (110 gp).


Social Check DCs

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