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NPC Generator

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Advanced [show]


Purban Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and sports red clothing, slightly heavier than average wear. His auburn hair is cut short. His eyes, though not visible through his cowl, are amber.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Dyer soon after.

Motivation: He is greedy; and to be a tanner again

Ideals: Athletic, Logical. Bonds: Job, Rich, Military. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Purban Littlefoot, Male Halfling Druid 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 16 (+3)8 (-1)
Skills Perception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 300 gp. Chrysoberyl (150 gp). Hematite (12 gp). Obsidian (12 gp).


Social Check DCs


Susannah Graeme, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing the road beaten gear of a warrior. She keeps her blonde hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Entrepeneur. Flaws: Disease. Bonds: Immigrant. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Susannah Graeme, Female Human Warlock 11
Medium (5'0") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Religion +5, Stealth +7
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 2200 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright black and pastel, and wears rings and necklaces with large, colorful gems. He has dyed his greying white crest a little too much giving a sharp white color. His eyes, though not visible through his cowl, are red.

Personality: This man loves music and to teach people music more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Nadarr has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Someone believes him a fraud; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Fearful, Disease, Secretive. Bonds: Rich, Enemies. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Nadarr Ghaallixirn, Male Dragonborn Barbarian 7
Medium (6'3") Dragonborn, Lawful Evil (CR 7)
Armor Class 9
Hit Points 56 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 11 (+0)16 (+3) 11 (+0)11 (+0)
Skills Athletics +8, Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Giant, Orc
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +6

Possessions: 400 gp.


Social Check DCs


Hunter Alton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a brown poncho over his likewise colored trousers and shirt. His chestnut hair is slicked back into a classic pompadour. His fierce blue eyes like to dwell on things.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is a very good compulsive liar and kleptomaniac.

History: Hunter hails from a village terrorized by illithids. His father was a soldier and died while he was still young. Hunter was left his father's suit of armor and trained in its use and care. He left for the west, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Addict. Bonds: Immigrant, Enemies, Criminal record, Military. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Hunter Alton, Male Human Wizard 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 1 Minor magic item.


Social Check DCs

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