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NPC Generator

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Advanced [show]


Beast Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large brown jacket. He has dyed his greying black fur a little too much giving a sharp black color. He has blue eyes and a brown hat with a grey feather.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with vampirism at a very young age, Beast has worked very hard to control his curse. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beast fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and to settle down with his crush

Ideals: Athletic, Fighting. Flaws: Disease, Mundane. Bonds: Has a crush, Religious. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Beast Hummingbird, Male Tabaxi Paladin 10
Medium (6'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 112 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 12 (+1)14 (+2)
Skills Deception +6, Investigation +7
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 270 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duvamil Folkor, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. With wild golden hair. Her eyes are likewise green.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has all her life been fascinated with music.

History: She served in the navy to pay for her family's outstanding loans. She helped her mother out around the business and became quite the natural. She struck the Seamstress job and began her own company from there.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Artistic, Optimist. Flaws: Insomniac. Bonds: Military, Job. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Duvamil Folkor, Female Gnome Paladin 4
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 19 (+4)15 (+2) 14 (+2)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 19000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Golm Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his blonde hair in a flapper bob. His hazel unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Golm grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Golm took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Adventurer, Nature. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Golm Winchester, Male Half-Orc Rogue 4
Medium (6'0") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)9 (-1) 9 (-1)6 (-2)
Skills Intimidation +0, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Godfrey Acton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. With a patchy golden beard and wild golden hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Shoemaker business at a young age. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 9 years.

Motivation: Sabotage a competitor; and to clean up the streets

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Guardian. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Godfrey Acton, Male Human Expert 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs

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