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NPC Generator

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Advanced [show]


Jane Walcott, Female Human [Permalink]

Personal [hide]

Description: She wears a simple brown robe with black stripes complete with hood. Her white hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irascible and easily irritated. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.

Motivation: She's attracted to the PC; and wants a kiss

Flaws: Antagonistic, Impulsive, Fearful. Bonds: Rich, Has a crush. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Jane Walcott, Female Human Warrior 11
Medium (4'8") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 77 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +3 / 3d8-1, Grapple -1

Possessions: 340 pp. 1 Minor magic item.


Social Check DCs


John Van Es, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports grey clothing, slightly heavier than average wear. His red hair is still thick. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Dyer.

Motivation: He is a bit of a kleptomaniac; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Philantrophist, Optimist. Bonds: Immigrant, Job, Criminal record. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

John Van Es, Male Human Adept 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 4000 cp.


Social Check DCs


Halimath Rothenel, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His black hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Justice. Flaws: Secretive, Mundane. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Halimath Rothenel, Male Elf Fighter 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 7 (-2)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp. Silver pearl (100 gp).


Social Check DCs


Ea Vice, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.

Personality: She has a massive crush on the younger sibling of the Armorer who has hired her part-time. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a poor family in the city she treasured whatever gifts she got. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ea fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and she would like to get married and retire

Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Has a crush, Poor, Military. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Ea Vice, Female Tiefling Paladin 12
Medium (4'10") Tiefling, Lawful Evil (CR 12)
Armor Class 10
Hit Points 79 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 8 (-1)19 (+4)
Skills Arcana +7, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Orc
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs

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