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NPC Generator

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Advanced [show]


Mary Hadlee, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman prefers to wear grey clothing when she does not wear armor. Her brown hair is styled in orderly dreadlocks. Her violet eyes dart from person to person.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a pair of adventurers, Mary grew up listening to her father's many stories. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Mary Hadlee, Female Human Bard 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)10 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Aym Pursuit, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is dressed in earthy colors with a green and grey handkerchief worn on her left side. She wears a Stetson hat to hide her balding. Her eyes are silver and catlike.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is afraid of women and trembles around them

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She is a bit of a kleptomaniac; and obtaining odd cultural halfling artifacts is her passion

Ideals: Justice. Flaws: Shy. Bonds: Slave, Adventurer, Criminal record. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Aym Pursuit, Female Tiefling Monk 6
Medium (6'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 5 (-3)13 (+1)
Skills Animal Handling +0, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 3000 sp. Bloodstone (40 gp). Blue star sapphire (1500 gp). Citrine (40 gp). Sardonyx (40 gp).


Social Check DCs


Morgran Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He wears a grey costume with the symbols of his god on his torso. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. During his travels, Morgran and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Morgran discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Morgran fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Flaws: Disease, Fearful. Bonds: Adventurer, Nature, Immigrant. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Morgran Torunn, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)16 (+3) 11 (+0)9 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Terran, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 120 gp. 1 Superior lock.


Social Check DCs


Thamior Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is greying along the sides and has receded to reveal a widow's peak. This hazel eyed easterner is not easily forgotten.

Personality: Overbrimming with self-confidence, Thamior isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He uses divination through singing.

History: He is a Lycanthrope in disguise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and he wants to meet his childhood hero

Ideals: Impeccable, Gifted. Bonds: Adventurer, Immigrant, Job. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Thamior Mori, Male Half-Elf Expert 2
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp. Banded agate (5 gp). Blue quartz (5 gp). Sard (50 gp). 1 Masterwork Common Melee.


Social Check DCs

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