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NPC Generator

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Advanced [show]


Rezena Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her rusty crest is still thick. Her red eyes are slightly larger than normal.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Rezena grew up listening to her father's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and to reunite with her old friends

Ideals: Entrepeneur, Philantrophist. Bonds: Immigrant, Adventurer, Religious. Occupation: Carpenter

Voice: Deep voice with rolling R's

Attributes [hide]

Rezena Verthisathurgiesh, Female Dragonborn Expert 13
Medium (6'2") Dragonborn, True Neutral (CR 13)
Armor Class 8
Hit Points 65 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)6 (-2) 12 (+1)14 (+2) 17 (+3)16 (+3)
Skills Persuasion +7, Religion +6
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +9 / 4d4+5, Ranged +2 / 4d4-2, Grapple +5

Possessions: 400 pp.


Social Check DCs


Emerald Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur, while still mostly beige, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.

Personality: Emerald is depressed about a lot of things. He tends to be a nihilist. He is a ruthless business man, a trait he acquired from his mother.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Emerald took refuge in the ruined castle and found the beat up whip and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Nature, Adventurer, Military. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Emerald Wing, Male Tabaxi Paladin 2
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)9 (-1) 7 (-2)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs


Sun In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His fur is cut close to his head. He has several tiny jet earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Job, Military. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Sun In Woods, Male Tabaxi Commoner 13
Medium (6'0") Tabaxi, Chaotic Good (CR 13)
Armor Class 12
Hit Points 64 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Athletics +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +7

Possessions: 800 pp. Emerald (700 gp). Chrysoberyl (120 gp). Fire opal (700 gp). Amber (120 gp). Golden yellow topaz (400 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nákra Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a black poncho over his likewise colored trousers and shirt. He keeps his white hair in a flapper bob. His fierce hazel eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Nákra liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To reunite with his old friends; and to prove his worth to the world

Flaws: Impulsive. Bonds: Enemies, Religious, Nature, Adventurer. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Nákra Hadlee, Male Half-Orc Druid 7
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 900 gp. Rich purple corundum (900 gp). Rhodochrosite (15 gp). Alexandrite (300 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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