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NPC Generator

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Advanced [show]


Ront Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: This man tends to wear a black poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His golden hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Ront took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Actor again.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Guard

Voice: Raspy

Attributes [hide]

Ront Wallace, Male Half-Orc Ranger 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 15 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)9 (-1) 8 (-1)9 (-1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. White opal (1200 gp).


Social Check DCs


Boddynock Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Priest. His hair is long and red with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His amber eyes peer out from beneath his top blue hat.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of western immigrants he idolized his mother. He was an apprentice working in his mother's forge. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Fighting. Bonds: Job, Enemies, Nature, Immigrant. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Boddynock Ironhide, Male Gnome Wizard 14
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 50 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Arcana +4, Insight +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Aquamarine (800 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). Amber (150 gp). Aquamarine (800 gp). Onyx (80 gp). Malachite (10 gp). Blue quartz (10 gp). Violet garnet (800 gp). Aquamarine (800 gp). Golden pearl (150 gp). Blue quartz (10 gp). Lapis lazuli (10 gp). Obsidian (10 gp). 1 Medium magic item.


Social Check DCs


Anne Morris, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing the road beaten gear of a warrior. Her black hair, when down, is lengthy. She has several tiny sapphire earrings on each ear.

Personality: Aggressive, abrasive, and angry, Anne embodies much of what other species detest in the Half-Elves. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has decided she is irredeemable; and seeks redemption

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Criminal record, Slave. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Anne Morris, Female Half-Elf Fighter 1
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Arcana +4, Athletics +1
Senses Passive Perception 9
Languages Common, Elven, Draconic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. Amber (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Shifting Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'0" and wears a brown vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her left leg appears badly burned and disfigured. She wears her lavender fur down. Her otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Shifting will drive conversation. She takes great joy in being the best Jeweler in town.

History: When she was but 8 years old her parents immigrated from the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Shifting grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shifting. She moves from town to town, unable to find a place to settle.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Extrovert. Bonds: Job, Immigrant, Criminal record. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Shifting Moon, Female Tabaxi Expert 8
Medium (6'0") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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