Qualen Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. His moppish brown hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Qualen studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Insomniac, Emotional. Bonds: Rich, Immigrant. Occupation: Fisher
Voice: Speaks with a cold
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 120 pp.
Adrex Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He wears a wide-brimmed hat to hide his balding. His eyes are likewise gold.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.
History: He was born to a criminal king-pin and mafia family While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently he has begun working with bootleggers and crooks.
Motivation: He has a crush on the local Carter; and he is not mentally stable, and does not behave rationally
Ideals: Persistence. Flaws: Insane. Bonds: Criminal record, Has a crush. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 78 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 700 gp.
Fax Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length copper crest. His eyes are likewise gold.
Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.
History: He was born in a small mountains village. His childhood dream was to be a Ruler, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Persistence. Flaws: Insane. Bonds: Adventurer, Nature, Job. Occupation: Stableman
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 14)
Armor Class 11
Hit Points 102 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Engong Ainsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with broad hat. She has a moderate pudge and is not very fit. Her tied-back hair is chestnut. Her gray eyes dart from person to person.
Personality: She has a massive crush on the younger sibling of the Priest who has hired her part-time. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Engong was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents enrolled her in a Monk school at a young age so that she could practice her necromantic talents. Recently she has begun working with bootleggers and crooks.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Gifted. Bonds: Has a crush, Criminal record, Poor, Enemies. Occupation: Priest
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 73 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 19 (+4) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +4
Possessions: 3000 gp. Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Rhodochrosite (12 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

