Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jo Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Guard does. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes, though not visible through her cowl, are hazel.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She uses divination through singing.

History: Jo was born the youngest of three triplets. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She then took over the family business and is one of the better Guard for hire.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Gifted. Bonds: Job, Poor, Family. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Jo Underfoot, Female Halfling Ranger 13
Small (2'8") Halfling, Lawful Neutral (CR 13)
Armor Class 15
Hit Points 58 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Arcana +5, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 4000 gp. Lapis lazuli (15 gp). Emerald (700 gp). Deep blue spinel (700 gp). Bloodstone (70 gp). White pearl (60 gp). Deep blue spinel (700 gp). Violet garnet (700 gp).


Social Check DCs


Thodris Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown cloak and cross-gartered green stockings and is in decent physical shape. Her golden hair is lengthy. Her brown eyes peer out from beneath her Stetson brown hat.

Personality: Stoic and calm, she prefers to meditate than take action. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a criminal king-pin and mafia family She moved out west to avoid the crime she committed. She is searching for what she claims is her rightful reward.

Motivation: She feels kind of lost in life; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined, Extrovert. Flaws: Depressed. Bonds: Criminal record, Adventurer. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Thodris Gorunn, Female Dwarf Warlock 3
Medium (3'10") Dwarf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills Medicine +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Mardnab Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a well pressed and immaculate suit (or dress). Her red hair is cut short with large spiked bangs in the front. She has gleaming, smiling violet eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Mardnab was born in the north. At a young age she loved to build and create. She worked as a nervous Shoemaker and found it very stressful. She left for the north, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job

Ideals: Impeccable, Persistence. Bonds: Job, Immigrant, Military. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Mardnab Gimlen, Female Gnome Monk 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)13 (+1) 16 (+3)9 (-1) 17 (+3)13 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -2 / 1d10-4, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Manfred Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Professionalism. Flaws: Shy, Depressed. Bonds: Immigrant. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Manfred Shelly, Male Human Warrior 11
Medium (6'5") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 124 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)12 (+1) 17 (+3)16 (+3)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 370 pp.


Social Check DCs

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