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NPC Generator

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Ability Scores
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Advanced [show]


Drifting Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her fur is greying and her face has many wrinkles. Her hazel unseeing eyes seem to look past you.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Body Guard.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Philantrophist, Joker, Gifted. Flaws: Disease. Bonds: Job. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Drifting Paws, Female Tabaxi Barbarian 5
Medium (5'7") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Millicent Nash, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She is physically well-built. She has a very tight haircut. Her brown eyes dart from person to person.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable.

Ideals: Impeccable. Bonds: In love, Rich, Criminal record. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Millicent Nash, Female Human Commoner 10
Medium (5'1") Human, True Neutral (CR 10)
Armor Class 11
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 15 (+2)14 (+2)
Skills Medicine +6, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 10000 sp. Red spinel (100 gp). Fire opal (1100 gp). Moss agate (13 gp). Aquamarine (800 gp). Jasper (70 gp). Smoky quartz (70 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Havilar Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. She has a moderate pudge and is not very fit. She has scarlet crest. Her red eyes are passionate and lively.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with her god.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While studying, she fell in love. They married and had a son. She left for the west, certain she would find work there.

Motivation: Nothing but the best is good enough for her; and her religion dominates her actions

Ideals: Impeccable. Bonds: Poor, Religious, Immigrant, In love. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Havilar Skaarzborroosh, Female Dragonborn Commoner 5
Medium (6'8") Dragonborn, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Thea Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with unlife at a very young age, Thea has worked very hard to control her curse. She was always very intelligent and has formed a secret society of specialists.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Flaws: Shy, Disease, Secretive. Bonds: Immigrant, Rich, Criminal record. Occupation: Guard

Voice: Stutters

Attributes [hide]

Thea Shadowquick, Female Halfling Bard 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)11 (+0) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Infernal, Druidic
Attacks Melee -3 / 1d4-5, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: Amber (150 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs

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