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NPC Generator

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Advanced [show]


Pyra Rise, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. She has wavy black hair. Her fierce black eyes like to dwell on things.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. She left for the south, certain she would find work there.

Motivation: To reunite with her old friends; and money/treasure

Ideals: Passionate, Logical. Bonds: Rich, Adventurer, Immigrant. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Pyra Rise, Female Tiefling Aristocrat 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)8 (-1) 12 (+1)20 (+5)
Skills Acrobatics +5, Persuasion +8
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +8

Possessions: 70000 cp. Freshwater pearl (14 gp). Malachite (14 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Olunt Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports grey clothing, slightly heavier than average wear. His white hair is kept up in a ponytail inside a deerstalker hat. His brown unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Bounty Hunter profession.

History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent father.

Flaws: Disease. Bonds: Guardian, Job, Immigrant, Family. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Olunt Aranore, Male Dwarf Commoner 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bree Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red costume with the symbols of luck on her torso. She is portly but not overly obese. She has wavy red hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She invites people to come help in her community garden.

History: When she was but 7 years old her parents immigrated from the south. Like her mother and her brother before her, after school she went straight into learning to become a Doctor. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Bree was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and to end her boredom

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Immigrant, Enemies. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Bree Shadowquick, Female Halfling Ranger 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +6, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 6000 sp.


Social Check DCs


Stacee Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a faded coat and loose pants complete with broad hat. With wild auburn hair. She has a tattooed face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She receives visions of the future at random moments

History: She was born in a small desert village. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her divine talents. Since then, she has sought to make the best of life.

Motivation: An old rival family wants her found; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Mundane. Bonds: Nature, Family. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Stacee Glenfellow, Female Halfling Aristocrat 11
Small (2'11") Halfling, Lawful Good (CR 11)
Armor Class 11
Hit Points 57 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)8 (-1) 13 (+1)8 (-1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 2500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.


Social Check DCs

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