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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lone In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he dresses like a well dressed Interpreter does. His fur is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Marshal, who enjoyed hunting, Lone was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Depressed, Antagonistic. Bonds: Job, Nature, Criminal record. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Lone In Woods, Male Tabaxi Monk 8
Medium (5'3") Tabaxi, Neutral Evil (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Quick Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is well dressed, but even with her fine clothing she looks run-down. Her fur is cut close to her head. Her amber unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Flaws: Disease. Bonds: Immigrant, Slave. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Quick Of Spirit, Female Tabaxi Warrior 10
Medium (6'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 79 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 15 (+2)16 (+3)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ruloth Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman wears a simple green robe with blue stripes complete with hood. Her clothes are grease stained in places. Her scarlet crest is heavily combed to the right. She has a tattooed face.

Personality: Her tongue was cut out and she uses sign language. She is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of her brother.

Flaws: Disease, Racist. Bonds: Poor, Immigrant, Nature. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Ruloth Delmirev, Female Dragonborn Barbarian 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 2000 cp. 1 Hourglass.


Social Check DCs


Richard Copeland, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy grey pantaloons and a black scarf. His chestnut hair is styled in orderly dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Richard took refuge in the old dungeon and found the beat up warhammer and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Fighting, Persistence. Bonds: Job, Nature, Family. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Copeland, Male Human Rogue 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)17 (+3)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs

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