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NPC Generator

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Advanced [show]


Tagga Weld, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman usually wears her black robe and has her trident always slung over her shoulder. She is muscular with a powerful set of arms. She has moderate length auburn hair. She tend to wears goggles to shield her eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She tends to her Shoemaker job now, and dutifully fulfills any obligations she has.

Motivation: She is compelled to act according to her religious beliefs; and balancing her hectic life and new shoemaker responsibilities is difficult

Ideals: Justice, Artistic. Bonds: Job, Criminal record, Religious. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Tagga Weld, Female Half-Orc Aristocrat 5
Medium (5'7") Half-Orc, Neutral Evil (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)6 (-2) 10 (+0)13 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 600 gp. Deep green spinel (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Virra Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and is dressed in earthy colors with a blue and tan handkerchief worn on her left side. She wears her black hair down. Her eyes, though not visible through her cowl, are blue.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She also has developed a complete distrust of the Miller profession.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. She became a Body Guard soon after.

Motivation: She's repulsed by the PC; and expand her business

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Job, Military, Adventurer. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Virra Folkor, Female Gnome Warrior 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)11 (+0) 9 (-1)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Oriel Deighton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is thinning but still full. She wears large thick round spectacles.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She takes great joy in being the best Merchant in town.

History: Oriel was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. She's since become an addict/alcoholic.

Motivation: Wants to open a new tavern; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Shy, Addict. Bonds: Rich, Job, Family. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Oriel Deighton, Female Human Wizard 11
Medium (4'9") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +6, Religion +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 130 pp. Star ruby (1300 gp). Tiger eye turquoise (4 gp). Peridot (50 gp). Tourmaline (150 gp). Rose (50 gp). Tourmaline (150 gp). Amethyst (150 gp). Deep blue spinel (600 gp). Hematite (4 gp). Golden yellow topaz (600 gp).


Social Check DCs


Isabella Kirby, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has had some formal poetry training, and achieved minor success. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Artistic. Flaws: Insane, Shy, Disease. Bonds: Rich, Family. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Isabella Kirby, Female Human Expert 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)8 (-1) 13 (+1)9 (-1)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp.


Social Check DCs

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