Purson Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his right hand. His silver hair is drawn into a tight pony tail with a card scrunchie. His eyes are silver and catlike.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in a small village he learned the ways of the warrior from his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid.
Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: In love, Has a crush. Occupation: Glassblower
Voice: Sensual and smooth
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Melissa Ashley, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing the road beaten gear of a warrior. With bright red hair. Her green eyes dart from person to person.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in a small village she learned the ways of the warrior from her mother. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Masseuse work with an outfit from a few towns over. Masseuse work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: She's looking for her big break; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Job, Military. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Marastyr Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her hair is silver and very short. She has a tattooed face.
Personality: She will rave to anyone who will listen. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.
Motivation: Wants her loneliness to end; and she is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Insane. Bonds: Criminal record, Has a crush. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 6000 cp. 1 Masterwork Uncommon Weapon.
Eberk Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised by priests from a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: To reunite with his old friends; and tabaxi compassion
Flaws: Racist. Bonds: Rich, Job, Religious, Mentor, Adventurer. Occupation: Shepherd
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 118 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 20 (+5) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 2000 gp. Aquamarine (200 gp). Lapis lazuli (5 gp). Violet garnet (200 gp). Blue sapphire (1300 gp). Rock crystal (30 gp). Azurite (5 gp). Rock crystal (30 gp). Pink pearl (40 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item.
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