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NPC Generator

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Advanced [show]


Breena Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.

Personality: Breena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is a very good compulsive liar and kleptomaniac.

History: She was born at the edge of vast forest. She worked as a nervous Scribe and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Seeks redemption.

Ideals: Artistic. Bonds: Rich, Criminal record, Nature, Job. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Breena Glittergem, Female Gnome Wizard 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 500 gp. 1 Masterwork studded leather.


Social Check DCs


Raam Severity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His purple hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the west, but his parents moved at a very young age to the east. Raam was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Raam decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often; and he has decided he is irredeemable

Ideals: Athletic, Optimist, Justice. Bonds: Criminal record. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Raam Severity, Male Tiefling Paladin 7
Medium (6'6") Tiefling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hobart Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many tan ritualistic tattoos. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His golden hair is knotted and matted. His gray eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Ruler again; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane. Bonds: Family, Religious, Job. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Hobart Reedfellow, Male Halfling Wizard 5
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 7 (-2)14 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 5000 sp. Tiger eye turquoise (4 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Milton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. He has a chestnut handlebar mustache and slicked back chestnut hair. His amber eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered writing. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Logical, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

Trey Milton, Male Human Monk 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)7 (-2) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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