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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mara Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses in violet turtlenecks beneath a green coat with brown slacks. Her white hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She works hard and plays hard.

History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Mara has worked very hard to control her curse. She is untrained/undisciplined, which makes her dangerous.

Motivation: She loathes her own lifestyle.

Ideals: Athletic. Flaws: Insane, Depressed, Hedonist, Disease. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mara Lathalas, Female Half-Elf Monk 4
Medium (4'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Robert Marlee, Male Human [Permalink]

Personal [hide]

Description: A 5'3" western man, he is well dressed, constantly wearing a grey suit, black shirt, and brown tie. His hair, while still mostly white, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He is terrified, and will act out of fear; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Antagonistic, Mundane, Fearful. Bonds: Criminal record. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Robert Marlee, Male Human Monk 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Qemuel Sage, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His blue hair is thinning but still full. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a wizard, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He would like to get married and retire.

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Has a crush, Adventurer, Mentor. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Qemuel Sage, Male Tiefling Adept 8
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)9 (-1) 9 (-1)19 (+4)
Skills Intimidation +7, Performance +7
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cecily Upton, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and white robe with the hood down. She wears her blonde hair down. She wears a mask on her face.

Personality: Aggressive, abrasive, and angry, Cecily embodies much of what other species detest in the Humans. She is obsessed with finding treasure.

History: She is the product a well kept family trust fund and as such has never really known need. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To be a Miller again; and expand her business

Flaws: Antagonistic. Bonds: Adventurer, Rich, Debt, Job. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Cecily Upton, Female Human Barbarian 2
Medium (5'2") Human, Chaotic Good (CR 2)
Armor Class 14
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 7 (-2)18 (+4)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +6

Possessions: 400 gp.


Social Check DCs

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