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NPC Generator

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Advanced [show]


Barendd Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes peer out from beneath his deerstalker grey hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Miner, who enjoyed hunting, Barendd was taken on many hunting expeditions. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Optimist, Gifted. Flaws: Addict, Racist. Bonds: Nature. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Barendd Aranore, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)13 (+1) 10 (+0)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 90 gp.


Social Check DCs


Arannis Aloro, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His hair is long and red with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His violet eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the west his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Poor, Nature. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arannis Aloro, Male Elf Bard 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1300 sp. A delicate silver chain set with a tourmaline (100 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Cimer Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Spy. He is portly but not overly obese. His chestnut hair is lengthy and is close to two feet long. His silver unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of northern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He has worked as a Spy like his mother before him.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Disease, Mundane. Bonds: Job, Immigrant. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Cimer Fear, Male Tiefling Commoner 18
Medium (6'0") Tiefling, True Neutral (CR 18)
Armor Class 11
Hit Points 46 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 14 (+2)19 (+4)
Skills Investigation +8, Survival +8
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1

Possessions: 6000 gp. Fiery yellow corundum (1200 gp). Jade (70 gp). Silver pearl (70 gp). Golden pearl (70 gp). Amethyst (70 gp). Silver pearl (70 gp). Iolite (80 gp). Chrysoprase (80 gp). Golden yellow topaz (900 gp). Malachite (9 gp). Aquamarine (900 gp). Jet (70 gp). Golden yellow topaz (900 gp). Peridot (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Aust Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His red hair, when down, is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aust is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Aust was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He became a Weaver soon after.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Addict, Depressed, Fearful, PTSD. Bonds: Job. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Aust Devore, Male Half-Elf Monk 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 390 gp. Sard (80 gp). Violet garnet (400 gp). Rose (80 gp). 8 Acid flasks.


Social Check DCs

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