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NPC Generator

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Advanced [show]


Blossom Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she is well dressed, but even with her fine clothing she looks run-down. Her brown hair is lengthy. She has a dull look in her brown eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She never wears the same outfit twice, unless she absolutely has to.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Blossom was left her father's suit of armor and trained in its use and care. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants to meet her childhood hero

Ideals: Joker, Artistic. Bonds: Military, Adventurer, Debt. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Blossom Hogcollar, Female Halfling Rogue 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills History +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Hupe High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with blue pants. He carries a battered hand crossbow and tarnished warhammer as well. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hupe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Fighting, Gifted. Flaws: Fearful, Antagonistic. Bonds: Family. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Hupe High-hill, Male Halfling Cleric 7
Small (3'1") Halfling, Lawful Good (CR 7)
Armor Class 14
Hit Points 21 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)11 (+0) 17 (+3)14 (+2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 7000 sp. Star ruby (1200 gp).


Social Check DCs


Lewis Soames, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears very tight pants and wife beaters, though occasionally he sports a brown coat. His red hair is cut jaggedly and amateurishly. His gray eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Ideals: Fighting, Entrepeneur. Flaws: Racist. Bonds: Immigrant. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Lewis Soames, Male Human Warrior 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)7 (-2) 11 (+0)10 (+0)
Skills Intimidation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Lapis lazuli (6 gp). Pink pearl (120 gp). Obsidian (6 gp).


Social Check DCs


Elysande Musumeci, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a robe, a symbol of her god around her neck, and a greataxe on her belt. With wild chestnut hair. Her hazel unseeing eyes seem to look past you.

Personality: She can speak with the recently deceased. She is an amazing painter.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in greataxe use. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and many brigands want her driven away

Ideals: Fighting, Gifted. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Elysande Musumeci, Female Half-Elf Fighter 1
Medium (4'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)17 (+3) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp. Tourmaline (130 gp). 1 Masterwork Common Melee.


Social Check DCs

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