Kassoon
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NPC Generator

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Advanced [show]


Chassath Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her green crest is heavily combed to the right. Her eyes are red and she is always smoking a pipe.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Gifted from a young age, Chassath studied abroad. Her arcane abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Chassath Caavylteradyn, Female Dragonborn Bard 8
Medium (6'4") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)7 (-2) 11 (+0)14 (+2)
Skills Investigation +1, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Oblar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is slicked back into a classic pompadour. He has several tiny ruby earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Oblar hails from a village terrorized by drow. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist. Flaws: Shy. Bonds: Rich, In love, Enemies, Nature. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Oblar Goldfound, Male Halfling Adept 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 17 (+3)15 (+2)
Skills Animal Handling +6, Nature +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 120 pp. Tiger eye turquoise (11 gp). Black pearl (1000 gp). Pink pearl (160 gp).


Social Check DCs


Don Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries a battered pickaxe and tarnished kukri as well. He has a blonde handlebar mustache and slicked back blonde hair. He has several tiny opal earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also hits on women, regardless of circumstances.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Fighting, Philantrophist. Bonds: Rich, Has a crush, Slave. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Don Wentworth, Male Human Wizard 11
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 52 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1900 gp. Alexandrite (1400 gp). Onyx (50 gp). Amethyst (100 gp). Violet garnet (1400 gp). Black pearl (1400 gp). Iolite (50 gp).


Social Check DCs


Millicent Altham, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is styled in orderly dreadlocks. Her eyes are gray.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Athletic, Joker. Bonds: Poor, Religious, Immigrant. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Millicent Altham, Female Human Adept 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 9 (-1)16 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 9
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs

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